
Neurable is a pioneering neurotechnology company that integrates proprietary brain-computer interface (BCI) technology into everyday devices. Their mission is to create seamless human-machine…

Neurable is a pioneering neurotechnology company that integrates proprietary brain-computer interface (BCI) technology into everyday devices. Their mission is to create seamless human-machine…
What they do: Develop non-invasive EEG-based brain-computer interface (BCI) hardware and AI for everyday wearables and research
Flagship product: MW75 Neuro headphones
Founded: 2015 (University of Michigan spinout)
Headcount (approx.): 37 employees
Notable funding: $13M raise announced May 2024; prior seed $2M (Dec 2016)
Brain-computer interfaces, cognitive-state monitoring, wearable neurotechnology
2015
DeepTech
2,000,000
Seed round to develop brain-controlled software for AR/VR
13,000,000
Raised $13M with participants including Ultratech Capital Partners, TRAC, Pace Ventures, and Metaplanet
Strategic investment from Seiko Epson and Global Brain
“Includes strategic corporate investor participation (Seiko Epson / Epson X, Global Brain) and venture investors across seed and later rounds”
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UX Designer
Mid-Level | 3-5+ Years | Boston, MA | In-Office | Full-Time
About Neurable
Neurable is building neurotechnology that makes brain data useful in everyday life. Our software and hardware platform enables EEG-based devices to work beyond controlled lab environments, opening the door to new ways of understanding focus, fatigue, cognitive performance, wellbeing, and human-computer interaction.
We are a small, ambitious team working across neuroscience, hardware, software, AI, product, and design. We are growing quickly, and we are looking for people who want to help shape both the technology and the company as we scale.
About the Role
We’re looking for a UX Designer who thinks deeply about how people interact with the products they use every day.
This role sits at the intersection of health, lifestyle, cognitive performance, and game-inspired design. You should have strong, well-formed opinions about what makes an experience compelling, useful, and delightful, with shipped work to back them up.
You’ll prototype and test quickly, mostly for mobile experiences, and work closely with engineering, product, neuroscience, and research to validate ideas with real users. You’ll translate feedback and usage signals into design decisions you can defend, then move quickly toward implementation-ready work.
This is not a role for polishing in isolation. It is a role for someone who wants to ship, learn, refine, and help define what evidence-backed, human-centered design looks like at Neurable.
What You’ll Do
What We’re Looking For
Required Qualifications
Nice to Have
What Success Looks Like
In your first 30 days, you will learn Neurable’s product vision, users, technical constraints, roadmap, and current design patterns. You’ll review product flows, prototypes, user feedback, metrics, and identify immediate UX opportunities across mobile experiences, onboarding, engagement, and insight delivery.
In your first 60 days, you will own design work for a defined product area, produce prototypes and design recommendations, support user testing or feedback synthesis, and translate early product ideas into implementation-ready designs.
In your first 90 days, you will lead UX design for one or more meaningful mobile-first initiatives, improve how users experience cognitive and wellbeing-related insights, and become a trusted design partner to product, engineering, and research.
How We Work
At Neurable, design is not just about making things look polished. It is about helping people understand new kinds of information, build trust in emerging technology, and use complex systems without needing to become experts in the machinery underneath.
We value people who are thoughtful, direct, curious, and accountable. This role is in person because our design process benefits from close collaboration: sketching together, testing quickly, debating product choices in real time, and building shared taste as a team.
You do not need to be a neuroscientist to succeed here. You do need to be curious, opinionated in useful ways, collaborative, and excited by the challenge of making the unfamiliar feel usable.
What We Offer
Logistics & Requirements
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