SingularityNET was founded by Dr. Ben Goertzel with the mission of creating a decentralized, democratic, inclusive, and beneficial Artificial General Intelligence (AGI). An AGI is not dependent on…
SingularityNET was founded by Dr. Ben Goertzel with the mission of creating a decentralized, democratic, inclusive, and beneficial Artificial General Intelligence (AGI). An AGI is not dependent on…
Decentralized AI services marketplace; tooling for publishing, discovering, and transacting AI algorithms and services
Industry
Software Development
Tech Stack
Ethereum smart contracts (ERC‑165)
Marketplace DApps
Developer CLI and tooling
Native token (ASI)
Funding Track Record
Token sale (ICO)- 2017
36000000
AGI token sale reported to have raised $36M
Investor Signal
“LDA Capital and BlockBase Ventures are listed among reported investors in market database profiles”
Founders
What we do
Join the Team
Unity Developer
RemoteUS
Remote • US
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SophiaVerse is looking for a talented Unity Developer to join our team!
The successful candidate will have an opportunity to work with a fantastic Tech team.
What you should know about the SophiaVerse organization
SophiaVerse seeks to spread a message of compassionate, benevolent and friendly AI, promote the history of machine science, and create a bridge between AI robots and humans.
SophiaVerse – an in-development gaming experience associated with cutting-edge AGI development is a collaboration between the world's leading ecosystem in decentralized AI SingularityNET, the world leader in humanoid robotics Hanson Robotics, Sophia the Robot herself, and the world of supporters who believe in decentralized artificial general intelligence known in the SophiaVe
r
rse as Sophia's Hive Mind.
What we are looking for:
SophiaVerse is looking for a talented Unity Developer to join our team. You will play a crucial role in developing and optimizing our decentralized game project, which blends AI, blockchain, and innovative game mechanics. This position requires a deep understanding of Unity, excellent C# programming skills, and the ability to collaborate with a cross-functional team.
Key Responsibilities:
To be successful in this role you will need to be able to:
Develop and optimize game systems within Unity, ensuring high-quality performance on both GPU & CPU
Write clean, efficient, and maintainable code in C# following OOP principles and design patterns
Proficiency in profiling game and render performance (GPU and CPU)
Proficiency in optimizing game and render performance (GPU and CPU)
Use Git for version control and collaborate on code management.
Preferred experience with UniRx for reactive programming in Unity (bonus for experience with UniTask)
Requirements:
Desirable:
Experience with UniRx or other reactive programming paradigms.
Familiarity with dependency injection patterns and frameworks.
Experience with async workflows (e.g., UniTask, Tasks, or advanced coroutines).
A backend-aware mindset (working with APIs, services, or server-driven logic).
Experience contributing to or maintaining larger, long-lived codebases.
What We Offer:
Being part of one of the greatest AI game development teams in the world that aims to create a metaverse gaming experience where you become an active participant in the quest for A.I. sentience.
Work on multiple tasks for a gaming project. A lot of freedom and responsibility in organizing your work hours
Opportunities to advance your career in many potential directions
Competitive contract rates based on experience and location.
Startup jobs. A lot of them.
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A Bachelor's Degree in Computer Science or equivalents
5+ years of professional experience with Unity / Unity3D
Proven expertise in Unity game development with strong C# programming skills and solid object-oriented programming fundamentals.
Excellent skills in C#, strong understanding of OOP principles and design patterns
Familiarity with Git for version control.
Participation in the development of AA or AAA games.
Practical understanding and application of common design patterns.
Experience working with game assets (meshes, animations, materials, textures).
In-depth knowledge of 3D game development and Unity physics.
Hands-on experience with NavMesh and AI agent navigation.
A strong focus on memory, performance, and build-size optimization.
Experience with animation systems, scripting, session/state management, and rendering basics.
Experience building Editor tooling and improving developer workflows.
Strong understanding of SOLID principles and clean, maintainable architecture.
Familiarity with service-based architectures, decoupled systems, and reactive approaches.
Ability to reason about systems holistically beyond writing feature code.
Strong debugging, troubleshooting, and problem-isolation skills.
Ability to work independently, make technical decisions, and take ownership of features.
A kind personality and generally friendly attitude in dealing with the organization’s staff, especially with external partners and customers from the ecosystem.
Creative, organized, detail-oriented and proactive.
Flexibility and ability to work in different time zones and different cultures
Language:
English is mandatory. Applicants must be able to communicate fluently in English (written and spoken).