

Headquarters: San Mateo, California
Focus: PlayStation hardware, network services, and first‑party games
Employee count: 13,000
Ownership: Wholly owned subsidiary of Sony Group Corporation
Interactive entertainment and video games (console hardware, digital services, and first‑party content).
1993
Video games / Interactive entertainment
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Sr. UX Designer, Design Systems San Francisco Bay Area, Los Angeles, San Diego, Aliso Viejo Our Design Systems team is a key pillar of design execution at PlayStation. The group works horizontally across all PlayStation consumer products and platforms to provide product design teams with the component libraries and design documentation needed to create product specifications that are ready for prototyping and engineering. They encourage consistency across our product areas while also allowing for innovation and creativity to push the system forward. They have a mastery of our design tools and tame the many projects in flight by evangelizing consistent process and structure. You are an experienced design systems thinker, familiar with the challenges of scaling systems across products, platforms, cultures, and disciplines. You are extremely proficient with your design tools, creating files that are meant to be used by other designers, engineers, and the rest of the product team. You really sweat the details, understanding that small changes can impact many products and millions of users. You’re not an engineer, but you have a general understanding of typical front-end technologies. * Help build PlayStation’s design systems, visual language, and tokens system with a focus on clarity, performance, high craft and ease-of-use * Navigate and organize complex and often ambiguous problem spaces * Collaborate closely with product designers and engineers to understand system needs, dependencies, and priorities * Actively influence the design system strategy and roadmap * Develop and maintain reusable Figma components, design tokens, and written documentation * Document design decisions visually, in writing, and in presentations * Be a champion for inclusive design and accessibility * Collaborate with designers across the company to encourage consistency through design system adoption, enforcing standards while also accepting feedback and innovation * Conceptualize and implement new tools and processes for improving design at PlayStation * Strong portfolio that demonstrates outstanding multi-platform design system experience (visual design a plus) and product thinking * 3-5 years as a design systems team member in a large product design organization * Organized and structured work management habits, and processes that create clarity and consistency * Strong communication and storytelling skills with the ability to clearly articulate design decisions and rationale * Experience collaborating with Product Management and Engineering counterparts * Healthy curiosity and a habit of challenging your own assumptions * High degree of self-awareness with a growth mindset * Ability to work unsupervised in an Agile environment * Very high level of proficiency with Figma, including components, auto-layout, prototyping, tokens, animation, plugins, etc * Proven understanding of standard accessibility guidelines, experience meeting and exceeding them * An understanding of front-end technologies like HTML, CSS, and JavaScript+React is a huge plus * Experience working with decentralized or global teams is a plus * Experience crafting for a global audience in many languages is a plus * Experience with consumer gaming or media products is a plus This is not a remote position. Attendance in one of our California offices is expected at least weekly. Local candidates are preferred. At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click to learn more. The estimated base pay range for this role is listed below. $152,300—$228,500 USD