
World leaders in humanoid robots for entertainment, information, education and research. Engineered Arts Ltd produce a range of humanoids including, Ameca our flagship communication humanoid, Ameca…

World leaders in humanoid robots for entertainment, information, education and research. Engineered Arts Ltd produce a range of humanoids including, Ameca our flagship communication humanoid, Ameca…
Headquarters: Falmouth, Cornwall, United Kingdom
Core product: Humanoid robots for entertainment, information, education and research (Ameca, Mesmer, RoboThespian)
Employees: ~60
Recent funding: Series A announced Dec 17, 2024 (lead: Helium-3 Ventures)
Founded: Mid-2000s (founder: Will Jackson)
Human–robot interaction, interactive exhibits, robotic actors and realistic humanoid systems for education, entertainment and research.
2004
Robotics
$10 million
Round lists additional investors including ThirtySeven Holdings, FIGUEIRA CAPITAL and Nicolas Desmarais.
“Led by Helium-3 Ventures with participation from ThirtySeven Holdings, FIGUEIRA CAPITAL and Nicolas Desmarais”
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Role Outline
We are looking for a Mechanical Engineer to join a small, highly skilled team building advanced humanoid robotic platforms capable of dynamic, real-world operation. You will design and integrate complex mechanical subsystems - including actuation, structural frames, transmission systems, and thermal solutions. The ideal candidate thrives in fast-paced hardware development environments and has demonstrated success delivering high-performance electromechanical systems from prototype to scalable production.
Main Responsibilities
Challenges
Qualifications, Knowledge, Key Skills and Experience
Essential
Desirable
About Engineered Arts
Engineered Arts is the leading manufacturer of full-size humanoid robots used for entertainment, education and communication. With 20 years of hardware and software development, our robots have been sold in over 30 countries worldwide with customers such as NASA, PwC, Meta and many more.
Our Ameca robot is well known as ‘the face of AI’ and a social media viral success, taking advantage of the generative AI craze. Along with our ultra-realistic Mesmer range of animated figures our robots continue to surprise and excite visitors at museums, theme parks, visitor attractions and trade shows as well as aid leading universities with AI and robotics research. Our robots are poised to break into the future mega-expansion service robot segment, with applications such as front of house, receptions, check-in desks, information points and PoS.
We are a team of dedicated engineers and creatives striving to develop the very best experiences for our customers. Our internal motto is ‘ Be Wow ’, everything we do is fun, entertaining or surprising to encounter. We always push the boundaries of what is possible in humanoid robotics, researching and developing new systems and techniques to further their appeal. We explore and challenge the human perception of robots as well as the fear and discomfort and the excitement and joy life-like mechanical humanoids present.
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