
Moth+Flame provides transformative virtual reality (VR) training experiences for enhanced readiness and optimal performance. Their platform is designed for large-scale deployment on VR headsets and mobile devices, offering personalized, AI-driven insights for accuracy and faster expertise. Key benefits include significant cost-effectiveness (10x cheaper) and speed (4x faster) compared to traditional methods, with 90% of participants reporting improved confidence. The company also offers authoring tools for creating custom scenarios. Moth+Flame has a strong track record, with clients including the Air Force, and has been recognized for its award-winning immersive content by institutions like the Television Academy and Cannes Lions. Their business model encompasses SaaS, licensing, and custom solutions.

Moth+Flame provides transformative virtual reality (VR) training experiences for enhanced readiness and optimal performance. Their platform is designed for large-scale deployment on VR headsets and mobile devices, offering personalized, AI-driven insights for accuracy and faster expertise. Key benefits include significant cost-effectiveness (10x cheaper) and speed (4x faster) compared to traditional methods, with 90% of participants reporting improved confidence. The company also offers authoring tools for creating custom scenarios. Moth+Flame has a strong track record, with clients including the Air Force, and has been recognized for its award-winning immersive content by institutions like the Television Academy and Cannes Lions. Their business model encompasses SaaS, licensing, and custom solutions.
What they do: Enterprise VR training and readiness platforms with AI-driven assessment
Founded / HQ: 2015, New York, NY
Customers: U.S. military branches and enterprise clients
Business model: SaaS, licensing, and custom solutions
Funding (reported): Seed round(s); total funding reported ~$2.59M (USD)
Workforce training, readiness, and performance measurement using immersive VR experiences.
2015
Enterprise VR training / Immersive learning
Crunchbase lists a Seed round announced June 4, 2020 with multiple investors including Bossa Invest; total funding reported across rounds ~2.59M USD with last funding date 2021-08-06.
“Backed by a syndicate of investors (reported include Bee Partners, Anorak Ventures, First In, Bossa Invest)”