
Gamebook Studio pioneers the next generation of life simulation games with a season-based format supported by AI, enabling users to create and play interactive fiction across multiple platforms. Their business model includes original IPs, impact games in fields like cybersecurity, health, and finance, and partnerships with major IP holders such as Hasbro and Skybound. They offer a no-code AI-supported creator platform that empowers everyday gamers to become creators, focusing on multiplatform accessibility and community engagement. Their games combine choose-your-own-adventure styles with branching narratives, delivering daily, weekly, or monthly game seasons that impact players' lives and training experiences. The company is based in Berlin, Germany, and has won recognition such as Content Start-up of the Year 2024 at the Frankfurt Book Fair.

Gamebook Studio pioneers the next generation of life simulation games with a season-based format supported by AI, enabling users to create and play interactive fiction across multiple platforms. Their business model includes original IPs, impact games in fields like cybersecurity, health, and finance, and partnerships with major IP holders such as Hasbro and Skybound. They offer a no-code AI-supported creator platform that empowers everyday gamers to become creators, focusing on multiplatform accessibility and community engagement. Their games combine choose-your-own-adventure styles with branching narratives, delivering daily, weekly, or monthly game seasons that impact players' lives and training experiences. The company is based in Berlin, Germany, and has won recognition such as Content Start-up of the Year 2024 at the Frankfurt Book Fair.
What they do: No-code, AI-supported browser platform for episodic interactive narrative games (Games as a Season)
Founded / HQ: Founded 2010; Berlin, Germany
Founders: Nico Nowarra and Thomas Langhanki
Use cases: Entertainment (original & licensed IP) and training/simulations (cybersecurity, health, finance)
Funding (public): Seed/early funding; total disclosed ~2,080,000 USD (last listed round Jan 2017)
Lowering barriers to creating interactive narrative and simulation games; applying interactive storytelling to entertainment and training domains.
2010
Interactive entertainment / Serious games / Simulation
Public profiles list a seed round with last listed round date Jan 5, 2017
“bmp Ventures; IBG Beteiligungsgesellschaft Sachsen-Anhalt; ExPeGa KG”