
Dynalips offers an AI-powered, automatic, and fast lipsync technology for 3D animated characters. Their solution synchronizes lip movements with speech accurately and in multiple languages, significantly reducing the time required for animation. It integrates seamlessly with major animation software like Unreal Engine, Maya, Blender, and Unity. The technology is built on extensive research in speech articulation and coarticulation, resulting in natural lip movements. Dynalips targets industries such as animation (film and TV), video games, virtual reality, communication assistance (language learners, hearing impaired), and chatbots. They offer a free account for users to try the technology and have various pricing plans including custom solutions, business premium, and special plans for schools and universities. The core business model appears to be token-based, where each second of speech equates to one token, with options for custom pricing for specific applications.

Dynalips offers an AI-powered, automatic, and fast lipsync technology for 3D animated characters. Their solution synchronizes lip movements with speech accurately and in multiple languages, significantly reducing the time required for animation. It integrates seamlessly with major animation software like Unreal Engine, Maya, Blender, and Unity. The technology is built on extensive research in speech articulation and coarticulation, resulting in natural lip movements. Dynalips targets industries such as animation (film and TV), video games, virtual reality, communication assistance (language learners, hearing impaired), and chatbots. They offer a free account for users to try the technology and have various pricing plans including custom solutions, business premium, and special plans for schools and universities. The core business model appears to be token-based, where each second of speech equates to one token, with options for custom pricing for specific applications.
What they do: AI-powered automatic lipsync for 3D animated characters
Headquarters: Nancy (Villers-lès-Nancy), Lorraine, France
Team size: 1–10 employees
Funding: Non-equity assistance (Incubateur Lorrain), Aug 17, 2023
3D animation / lipsync automation for character performance
Animation; 3D technology; Artificial Intelligence
Recorded as a non-equity assistance event
“Incubateur Lorrain provided non-equity assistance”