
XReps is transforming education by creating immersive VR/AR/XR learning experiences that are accessible, fun, and effective for all students. Their platform leverages AI to personalize learning, adapt content based on individual learning patterns, and provide tailored feedback through AI-powered tutors. The XReps program is designed for cognitive training and evaluation, featuring football-themed scenarios where students answer questions and advance at their own pace. The AI interface self-optimizes to align with specific school district curricula, enhancing cognitive retention and improving traditional teaching methods. Key areas of focus include problem-solving, spatial awareness, emotional regulation, and executive functioning, all supported by research-based practices and neuro-training technology. XReps aims to empower educators with a comprehensive data dashboard for at-a-glance student performance insights and seamless integration with existing educational environments through partnerships with VR/XR technology providers.

XReps is transforming education by creating immersive VR/AR/XR learning experiences that are accessible, fun, and effective for all students. Their platform leverages AI to personalize learning, adapt content based on individual learning patterns, and provide tailored feedback through AI-powered tutors. The XReps program is designed for cognitive training and evaluation, featuring football-themed scenarios where students answer questions and advance at their own pace. The AI interface self-optimizes to align with specific school district curricula, enhancing cognitive retention and improving traditional teaching methods. Key areas of focus include problem-solving, spatial awareness, emotional regulation, and executive functioning, all supported by research-based practices and neuro-training technology. XReps aims to empower educators with a comprehensive data dashboard for at-a-glance student performance insights and seamless integration with existing educational environments through partnerships with VR/XR technology providers.
What they do: AI-personalized XR/VR education and training experiences with analytics dashboards
Founded / HQ: 2020; Olathe, Kansas
Founder / CEO: Brandon Fuhr
Team size: 7 employees
Funding signal: Non-equity assistance from Digital Sandbox KC (Jan 4, 2022)
Improving engagement and learning outcomes in K–12 and special education through immersive, adaptive XR experiences; supporting sports training and evaluation.
2020
Education technology; Sports training technology
“Received non-equity assistance from Digital Sandbox KC”