
Based in Silicon Valley, Visbit, Inc. is a visual technology company enabling 360-degree video and VR content creators to deliver the highest quality streaming and viewing experiences to consumers across multiple VR platforms. With the patented Visbit View-Optimized Streaming (VVOS) technology, Visbit is the first to offer a streaming service that can deliver and play 360-degree VR videos without noticeable latency in 4-8K resolution over regular Wi-Fi and LTE across VR headsets and platforms. Visbit’s technology allows premium quality 360-degree VR video to be viewed without downloading or heavy compression, which improves user experience, increases user reach at existing bandwidth and saves overall data usage – closing the gap between VR content requirements and typical network speed capabilities. The company was founded in 2015 and is based in Sunnyvale, CA. For more information go to www.visbit.co.

Based in Silicon Valley, Visbit, Inc. is a visual technology company enabling 360-degree video and VR content creators to deliver the highest quality streaming and viewing experiences to consumers across multiple VR platforms. With the patented Visbit View-Optimized Streaming (VVOS) technology, Visbit is the first to offer a streaming service that can deliver and play 360-degree VR videos without noticeable latency in 4-8K resolution over regular Wi-Fi and LTE across VR headsets and platforms. Visbit’s technology allows premium quality 360-degree VR video to be viewed without downloading or heavy compression, which improves user experience, increases user reach at existing bandwidth and saves overall data usage – closing the gap between VR content requirements and typical network speed capabilities. The company was founded in 2015 and is based in Sunnyvale, CA. For more information go to www.visbit.co.
Founded: 2015
Headquarters: Sunnyvale, California
Core product: View-Optimized Streaming (VVOS) for high-quality 360°/VR video
Notable funding: $3.2M seed (Dec 2016); total reported funding $5,450,000
Employee count (reported): 7
High-bandwidth requirements and latency for delivering high-resolution 360°/VR video to consumers over typical networks.
2015
Virtual reality / Video streaming
$3.2M
Reported seed round with participants including Presence Capital, ZhenFund, Colopl Next, Amino Capital and Eversunny Limited
Most recent funding date reported
“Presence Capital, ZhenFund, Colopl Next, Amino Capital, Eversunny Limited”